The first Monday in May

From the ball for everyone to the Oscars in the world of fashion in 75 years

Reading time 10 minutes

Currently, all fashionable houses, fashion publishers, and media figures mark the first Monday in May on their calendars. This is one of the main days of the year for the fashion industry – the Met Gala. How has this significant event changed over its 75 years of existence?

Eleanor Lambert

Элеанор Ламберт, основательница бала Met Gala
Eleanor Lambert, người sáng lập Met Gala

The story of Met Gala began with Eleanor Lambert. She worked in advertising in the art and fashion industry, managing campaigns for Jackson Pollock1 and many other artists. She also headed the PR department of the Whitney Museum of American Art and in 1948, organized the first fashion week in New York City. It was also around this time that the Costume Institute opened at the Metropolitan Museum of Art in the US. It needed funding, and Eleanor, who supervised the project, decided to hold a social ball. This helped to both raise awareness and funds.

Admission to the event was open to anyone, with tickets available for $50, which included the rental of a garment from the Costume Institute archive. It is worth noting that the Met Gala is not just a party within museum walls. Guests were effectively financing art by purchasing tickets. Although the museum’s exhibition did not dictate the dress code back then, as the event itself was not held at the Metropolitan, but at the Waldorf Astoria hotel or Rainbow Room restaurant. The theme of the ball was also not specified, so guests wore cocktail dresses and black tie. Even the first Monday in May was not yet a significant date – Met Gala was first held in December, and the date of the event was not fixed.

Diana Vreeland

Диана Вриланд, изменившая репутацию Met Gala в мире моды
Diana Vreeland, who changed the Met Gala’s reputation in the fashion world

If Eleanor was the founder of the classical Met Gala, then Diana Vreeland brought the ball closer to what we know today. Diana worked at Harper’s Bazaar for 25 years before becoming the chief editor of Vogue US, from which she was fired in 1972. In the same year, at the age of 69, she became a consultant to the Costume Institute. This department of the Metropolitan Museum was one of the most unpopular. The annual ball was not enough to attract public attention and increase the number of visitors. Diana’s invitation to this position was supposed to improve the situation: she was considered not only one of the most stylish women in America but also a bold innovator in the fashion industry.

Expectations were met. Already in 1974, Diana organized the exhibition “The World of Balenciaga” and made it the theme of the Met Gala. If previously the dress code of the event was just ceremonial, now guests had to prepare and choose an outfit that corresponded to the spirit and style of the Balenciaga fashion house. This ball is considered a turning point in the modern history of the Met Gala.

Певица Шер на своем дебютном Met Gala в 1974 году
Singer Cher at her Met Gala debut in 1974

Diana handpicked her guests for the Met Gala. Actresses Berintia and Marisa Berenson, singer Cher, and Countess Jacqueline de Ribes were not random visitors, as the event required distinguished names to elevate the status of the now main fashion event in the fashion industry. Loyalty to ordinary visitors had to be sacrificed, as the lavish dinner was eliminated and the creativity of Cristobal Balenciaga was not easily understood by all. Therefore, the number of visitors decreased, but not for long.

The Met Gala began to set the tone and define fashion trends. In 1976, the theme was “Diaghilev: Costumes and Set Designs of the Ballets,” where Yves Saint Laurent presented his new “Russian Collection,” and guests, including Jacqueline Kennedy Onassis, appeared in sumptuous fur coats, marking the return of the a-la russe style. By the way, it is believed that Jacqueline was the one who nominated Diana Vreeland as a consultant to the Costume Institute.

Pat Buckley

Pat Buckley, wife of American writer Christopher Buckley, had been assisting Diana in organizing the ball since 1979. Her phone book included Nancy Reagan, actress and first lady of the United States, and Betsy Bloomingdale, a socialite, who were, of course, invited to the Met Gala. This made the event more prestigious and increased museum revenues.

When Diana stepped away from the Costume Institute in 1985, philanthropist and socialite Nan Kempner joined the organizing committee (although she asked to be called simply a homemaker). Diana Vreeland said of her, “In America, there are no chic women. The only exception is Nan Kempner.”

By this time, tickets were already selling for $1000, and among the guests were not only socialites, but also representatives of fashion houses such as Burberry, Chanel, and Versace. The Costume Institute ball thrived and became increasingly lavish, but it was still difficult to compare it to the Met Gala that Anna Wintour would recreate.

Anna Wintour

Анна Винтур на своем первом Met Gala в 1995 году
Anna Wintour at her first Met Gala in 1995

By 1995, when Anna began organizing the Met Gala, she had been the editor-in-chief of Vogue for eight years. Her arrival marked a new era for the Costume Institute ball, and her influence was literally reflected in the Institute, which since 2014 carries her name.

If Diana Vreeland simply invited famous people to the event, Anna herself made up the guest list and seated them at the tables. The ticket price rose to $30,000 and continues to grow.

Дизайнер Александр Макуин с актрисой Сарой Джессикой Паркер на Met Gala 2006 года
Designer Alexander Makvin with actress Sarah Jessica Parker at the 2006 Met Gala

New traditions emerged, such as a designer walking the red carpet with the model he dressed. In 2006, it was Alexander McQueen and Sarah Jessica Parker, and in 2009, Marc Jacobs and Kate Moss. The event now includes many more Hollywood stars, supermodels, and singers.

Дженни Ким на Met Gala в 2023 году
Jennie Kim at the Met Gala in 2023

Everyone who is interested in fashion keeps an eye on the Met Gala. This is where the trajectories of trends are determined, and where it is decided which fashion house and celebrity will become trendsetters. By 2023, this was well noticed. K-pop performers, for example, are becoming increasingly popular not only in Asia, but also in America and Europe, so inviting some of them to the ball became very symbolic. This undoubtedly raised their popularity even higher, and we can expect them to become ambassadors for even more fashion houses. This year, Blackpink’s Jennie Kim, who collaborates with Chanel, attended the ball. There are also brands that did not dress anyone at the ball this year. Saint Laurent and Alaïa, for example, skipped the Met Gala because their founders were at odds with Karl Lagerfeld, in whose honor the ball was held.

Preparation for the Met Gala takes eight months, so we will know the theme of the next ball well before the first Monday in May 2024.

Recorded Past

The Cave Paintings of Altamira

Reading time 7 minutes

Altamira is a cave in Spain that preserves the cave paintings of the Upper Paleolithic era2. The cave is located near the city of Santillana del Mar and was used until approximately 12,000 BCE, when the entrance was blocked by a landslide. Recent research has shown that the drawings were made between 34,000 and 23,000 BCE.

Discovery of the Cave

The entrance to the cave was discovered in 1868 by a local hunter, Modest Cubillas Peras. His dog got stuck in the rocks, and in an attempt to free the animal, Modest discovered the entrance. He told the owner of the land, Count Marcelino Sanz de Sautuola, about the cave. However, it was only in 1879 that the Count visited Altamira with his nine-year-old daughter, Maria. She was the one who saw the paintings on the wall and drew her father’s attention by shouting, “Look, daddy, bulls!”

Фотография Марселино Санс де Саутуола
Photograph of Marcelino Sanz de Sautuola

The discovery of his daughter inspired Marcelino, who invited archaeologist Juan Vilanova Y Piera. Together, they conducted research and attributed the cave paintings to the Late Paleolithic era. In 1880, Juan and Marcelino released a small brochure in which they described their discovery and the paintings. However, the archaeologists faced condemnation from the scientific community. Other scientists believed that Marcelino had made the drawings himself and that they had no relation to the prehistoric era. The painted images in Altamira were perceived as a forgery. Several years after Marcelino’s death, similar paintings were discovered in other places, which dispelled the doubts of the scientific community. In 1902, Emile Cartailhac, Marcelino’s opponent, wrote an article titled  “La grotte d’Altamira, Mea culpa d’un sceptique”, or “The Cave of Altamira, My Skeptic’s Mea Culpa.” This work became the scientific acknowledgment of the authenticity of the Altamira cave paintings.

Фотография 8-летней Марии де Саутуола
Photograph of 8-year-old Maria de Sautuola

Structure of the Cave

Altamira stands out among other caves in the area. The entrance is located on a small hill, and the temperature inside is about 14 degrees Celsius. The cave, which is now 270 meters long, is divided into several parts. At the entrance, there is a so-called “vestibule,” followed by the “Great Hall of Polychromes,” which is about 18 meters long and contains 16 clear large images. The colorful paintings cover even the ceiling of the Great Hall, which is dubbed the “Sistine Chapel of the Stone Age.” Also, in Altamira, there is the “Great Hall of Unclear Drawings,” where the paintings defy interpretation. Four more halls follow, containing many small drawings.

Потолок в Большом зале Альтамиры
Ceiling in the Great Hall of Altamira

How Primitive People Painted and Why

Primitive people executed cave paintings in Altamira using wood charcoal, yellow-red ochre, hematite3, and other natural pigments. The images were applied with fingers, possibly with pieces of leather or wooden sticks. There are also many protrusions and cavities in the cave that primitive artists used to give the paintings a natural volume. The cave paintings are characterized by clear lines and precision, depicting images of bison, aurochs, horses, boars, palm prints, and much more.

There is a version that suggests that the primitive man created these drawings due to religion. Thus, people performed rituals for fertility and successful hunting. Some researchers argue that the voluminous drawings depict the Great Goddess – a deity of primitive religion that brought an abundance of food, health, and other earthly blessings. There are many anthropomorphic4 drawings of this type in Altamira.

Антропоморфное изображение в анфас
Anthropomorphic image in full face

The cave also contains many geometric drawings and other signs the meaning of which is impossible to understand. Researchers suggest that this is something akin to a map, perhaps of the cave itself, in order to show other artists where and what to draw.

Геометрические рисунки в пещере
Geometric drawings in the cave

It is unknown which tribe created the drawings in Altamira, but the images were undoubtedly created by primitive ancestors. Their knowledge of painting caused scientists in the 20th century to rethink their views on a primitive man, who was not as primitive as they had believed.

Symbiosis or parasitism

Collaborations of fashion houses with artists - art or marketing?

Reading time 6 minutes

In the winter of 2023, Louis Vuitton presented one of the largest collaborations with Japanese artist Yayoi Kusama. The fashion house presented not only clothes and accessories, but also art spaces in its boutiques, performances and installations based on the artist’s works, both in the real world and in the digital environment. This connection evoked both admiration for the thoughtfulness of the collection and its presentation, and condemnation.

Yayoi Kusama for Louis Vuitton collaboration
Yayoi Kusama for Louis Vuitton collaboration

Now Yayoi Kusama is 93 years old. She lives in a psychiatric hospital due to mental disorders. As a result, the collaboration, which includes a large body of work, has raised concerns about the artist’s health. Critics have accused Louis Vuitton of exploiting Yayoi’s work and misrepresenting her image. “The brand team has dedicated a separate paragraph on the website to the artist’s creative journey, but there is not a single mention of the specifics of Kusama’s mental health,” says Polina Vasilyeva, who was responsible for collaborating with artists at SimpleWine, Bosco di Ciliegi, House of Cultures. The artistic value of the objects that resulted from the collaboration is also questionable. There is a certain philosophy behind Yayoi Kusama’s patterns and installations. All of her works are autobiographical. The most famous pea pattern, its endless repetition in objects, helped Kusama cope with hallucinations and anxiety. However, Louis Vuitton focused less on depicting the artist’s creative journey and her struggle with mental disorders, and more on recognizable visual images.

Installation at the Louis Vuitton boutique in the Champs Elysees, France
Installation at the Louis Vuitton boutique in the Champs Elysees, France

There are some who support this collaboration and Louis Vuitton’s approach. The fashion house has gone to great lengths to promote the collection. The facades of boutiques around the world were covered with Yayoi’s signature patterns. Their stores became veritable installations. And they even put the figure of the artist herself in the foreground. With Louis Vuitton-level marketing, you can reach a large audience and increase people’s interest in Yayoi’s work and art. “With my last project [with Louis Vuitton], I received a lot of response from people all over the world. With this project, I also want to share my artistic philosophy and thoughts with everyone,” says Yayoi Kusama herself in an interview for Tatler Asia. This confirms the effectiveness and success of the collaboration.

This kind of collaboration with brands is very popular among artists. Not only do they spread a personal philosophy through their work, but the artists also increase their visibility. Fashion houses try to create a buzz in the media, attract influencers and present new collections as artworks. PR is very important for artists. It helps find new clients, connect with galleries and find new fans for their work. It also allows creatives to realize ideas that would not be possible without financial support and a platform for the brand. “For me, it’s an opportunity to bring complex ideas to life in ephemeral materials that are part of my practice. For example, sculptural elements of soap and gold leaf, wax and acrylic stone, brass and grease. Such projects allow me to reach a larger scale and develop a new performance technique. I see them as a resource for experimentation and creative growth,” says artist Anya Mokhova, who has already collaborated with Shiseido and Studio Playtronica.

Collaboration bag Dior and Recycle Group
Collaboration bag Dior and Recycle Group

The question of whether or not such collaborations between brands and artists can be called art is not easily resolved. If the creator remains true to his principles and considers his work as art, it is difficult to deny the existence of an artistic value in his work. “Artists have always collaborated with brands, from Salvador Dali, who invented the lollipop shape, to other well-known artists, who are no worse and no better. It’s everyone’s personal choice. There are no contradictions in our concept, in our vision of our creativity and the objects we make,” explains the creative association Recycle Group.

The Evolution of Video Game Music

History, mechanics and philosophy of music for video games

Reading time 13 minutes

Soundtracks have become such an interesting newspaper topic that even the composers are awarded an Oscar for their products. Of these, video game tunes get less attention, although they mainly do contribute to the game’s immersiveness5.

Background
Pong - the first successful game with sound, 1972
Pong – the first successful game with sound, 1972

In the 1950s, programmer Jeff Hill created digital music recorded on the CSIRAC computer6. Released in 1972, Pong was the first arcade game with sound t a commercial success. In 1979, the first-ever digital audio disc was presented. This phenomenon was noted “chiptune” since the soundtrack was created by an audio chip, usually inside a game console. The first such devices had the very limited sound processors. It was most commonly made with 8-bit music. This 8-bit processor created the melody in real time. In the early 1980s, the IBM personal computer appeared, and a couple of years later, sound cards and synthesizer modules came out. Each module has its own function: some generate sound, others act as a sequencer, others are various sound effects that played and created music in several channels.

In the 1950s, programmer Jeff Hill created digital music recorded on the CSIRAC computer7. Released in 1972, Pong was the first arcade game with sound turned into a commercial success. In 1979, the first-ever digital audio disc was presented. This phenomenon was noted as “chiptune”, since the soundtrack was created via an audio chip, usually inside a game console. The first such devices had very limited sound processors. It was most commonly made with 8-bit8 music. This 8-bit processor created the melody in real time. In the early 1980s, the IBM personal computer appeared, and a couple of years later, sound cards9 and synthesizer modules[/A synthesizer module is an electronic instrument divided into separate components (modules, blocks)] came out. Each module has its own function: some generate sound, others act as a sequencer10, others are various sound effects that play and create music on several channels.

In 1999, when the first music cartridge11 for the Game Boy was released, an updated genre of 8-bit music appeared – post-chiptune. It sounded less monotonous and simple, but technically differed little from the first experiments with digital music. Today, 8-bit is a separate genre that exists at the center of the subculture. Thanks to some bands, such as Crystal Castles, this music got a second chance in the 2000s. The creators of such tracks use special programs – trackers. They imitate the sound of chips from old set-top boxes. And 8-bit styled music can be made using modern synthesizers and sequencers.

Sequencer
Sequencer

 

 

The monotonous sound did not clash with the simple pixelated graphics of the first Dendy and SEGA games. The monotonous melody was quickly remembered and made the game recognizable. For example, the theme from the Guinness World Records best-selling game, Super Mario, became a symbol of the first console games12 of the 1980s. The same thing happened with the Tetris melody, which evokes nostalgia for those born in the 1990s. It is noteworthy that the Russian folk song “Peddlers” was used as the basis for the soundtrack for Tetris, but it became known abroad only in the context of the game as “music from Tetris”.

Super Mario Bros
Super Mario Bros

When discs appeared, the CD partially displaced audio chips, as it allowed tracks to be recorded and transmitted in advance. Sound designers had control over the process, as they could evaluate the finished compositions before they were combined with the game. The track was played directly from the disc, so the limited amount of memory on the set-top box itself is not a problem. Initially, the creators could use well-known songs. By the time, the stricter the licensing became, the stronger the power of composers in the game industry got.

Details

During game development[13, it was difficult to turn music into an accompaniment to the player during a chase, gunfight, or secret mission. The sound design also includes background sounds that accompany the action, the audio interface (e.g. in the main menu or when in danger), and character voices.

Music has a particularly important role in evoking emotion for game players. Hence, it must be more adaptable than the soundtracks. The theme of the game should not only set the mood, it must match exactly with the pace of the gameplay14. You can go through the same episode at different speeds, so writing a finished album from finished tracks will not work. And then the musical units accompanied by games are smaller, which means they better adapt to each player.

The hero of the game Ratchet & Clank: Rift Apart in the club
The hero of the game Ratchet & Clank: Rift Apart in the club

Most games are unlikely to have time for slow and harmonious scenes and soundtrack transitions. The transitions from one rhythm to another must be done in a couple of seconds, depending on the user. For balanced transitions between episodes of the game, there is a horizontal and vertical convergence. The first occurs quite abruptly, for example, changing the research theme of the battle. The second involves modifying one main theme by speeding it up or slowing it down, increasing or decreasing the volume, and adding instruments. This is more often used not for abrupt movement between locations or tasks, but, for example, as a hint on the way. So, as you approach the nightclub in the game Ratchet & Clank: Rift Apart, the sound of dance beats will increase, new parties are added.

Composer Gustavo Santaolalla in The Last of Us II cameo
Composer Gustavo Santaolalla in The Last of Us II cameo

Since the game requires dynamic adaptation, the amount of material that the composer needs to write also increases. If this is about 50-70 minutes in the film industry, that is, half of the total running time15, then the duration of the passage of the game varies more, and the amount of sound accompaniment changes along with it. Hence, for The Last of Us II, composer Gustavo Santaolalla wrote about three hours of tracks.

Process

Music for a film or game is more frequently perceived as an accompaniment or an additional design element. Consequently, it seems paradoxical that work on soundtracks begins even before filming, at the stage of the script, or after the creation of a storyboard by game designers.

Once the composers have become familiar with the concept and the intended atmosphere of the game, they choose the direction in which they will develop the sound design. If this is vertical mixing, then you need to set triggers by two properties: at what parameter does the music change and how it changes. It can be affected by location, weather, time of day, level of fatigue or health of the character. Individual musical phrases in vertical mixing, on the other hand, are highly simplified, lack structure, and are sometimes too chaotic. However, this mixing variant, which is most similar to the ambient music genre, is well suited for travel, occasionally interrupted by short fights or tasks. With horizontal mixing, the composer and editors already work with whole compositions, which are divided into several scenes and alternate with each other. As a rule, their triggers are associated with an emotion or a central event in a game sequence. This is a less harmonious way of mixing, since the transitions between musical phrases can be sharp, and the melodies themselves are too long.

Sometimes the game’s sound design also uses stingers – stand-alone compositions that can appear in the middle of vertical mixing. They emphasize important player actions and evoke emotions quickly. Often, they come with replicas of the heroes with commentary on what’s going on.

Rise of the Tomb Raider
Rise of the Tomb Raider

Nowadays, it is not necessary to specify the time of the next knock of the wheel or the bell of the blade, or the place where the character will hear whispers or birdsong. To do this, there is procedural generation – an artificial intelligence system developed to generate a unique soundtrack for each game from a database of samples16 created by the composers.

Sounds are selected depending on the scene, location and pace of the game, as well as the state of the character. For example, Rise of the Tomb Raider used Intelligent Music Systems’ dynamic percussion17 system for sound design. And in the game No Man’s Sky, for which the band 65 Days of Static wrote a track for 50 minutes, this composition is used as a dataset for artificial intelligence, which selects pieces from there to create a unique track.

Forms
Lyra of the Winds in Genshin Impact
Lyra of the Winds in Genshin Impact

In addition to background accompaniment, music can become part of the gameplay. For example, in Legend of Zelda: The Ocarina of Time, the character can play the instrument to advance to the next level. Buttons with notes on the screen have become a direct element of the game mechanics. In Genshin Impact, which became popular last year, players also have the opportunity to play the Lyre of the Winds by pressing the note symbols. Here, a musical instrument is not needed to complete missions, but serves as an addition to the main gameplay. Sometimes you can not play the music with the character’s hands, but just listen to it. For example, in the arcade18 game Gris, where the heroine begins to sing at the player’s click, accompanied by an ambient melody.

 

 

 

Films are therapeutic

What is film therapy and can it replace psychotherapy?

Reading time 7 minutes

With the onset of autumn often comes a slight sadness and apathy. According to statistics, in the autumn season, one in two people may be in a  depression, or otherwise moping. In this period of grey workaday life and distancing can lift your spirits with the help of films. But is it possible to cure yourself with them?

A movie will brighten up a dull autumn evening (source: Istockphoto.com)
A movie will brighten up a dull autumn evening (source: Istockphoto.com)

HOW CAN CINEMA BE A THERAPEUTIC TOOL

When watching a film, the viewer often associates him- or herself with the main character and notices the similarities between the situations in his or her life and the character’s difficulties. Because of this, there is empathy for the characters. Thus, the behavioral tactics pursued by the film’s protagonist can inspire the viewer and encourage them to solve their own problems. This is called film therapy.

Film therapy is a branch of psychotherapy in which films are used as medicine. Movies reduce anxiety levels and help people find answers to their worries.

HISTORY OF FILM THERAPY

Throughout history, filmmakers have searched for ways to hold an audience’s attention. Hence the interest in the study of the human psyche and methods of influencing it through color correction, sound, editing, and other creative mechanisms of cinema.

The audience’s reaction to the movies they watched was actively studied from the early 50s. Both individual and group perceptions of films have been studied, in conjunction with the psychological processes that can arise during viewing.

The first publication on film therapy came out in 1951. It was an article by M. Prados’ article «The use of films in psychotherapy».

So how does our mind react to films? (Source: Vuzopedia.ru)
So how does our mind react to films? (Source: Vuzopedia.ru)

BASIC METHODS OF FILM THERAPY

«Cinematology» by Antonio Meneghetti: films can be used to analyze people

The first book on film therapy was written by Antonio Meneghetti. One day during a collective discussion of a film, the psychologist noticed a consistent link between the complexes of the participants and the opinions they held. This was the starting point for the discovery of a therapeutic method, which the author called cinematology.

The author believes that from the patient’s reaction to the film he watched, one can draw significant conclusions not only about the person himself but also about his psychological traits.

«The purpose of cinematology is not to teach or critique the director’s work, but to use the film to analyze the people experiencing these images: the viewer is emotionally complicit in exactly that which identifies him,» Meneghetti wrote in his book «Cinema. Theatre. The Unconscious».

Films often make viewers feel strong emotions (source: Bigstockphoto.com)
Films often make viewers feel strong emotions (source: Bigstockphoto.com)

Harry Solomon’s film therapy: films make our problems obvious

American neurologist Harry Solomon tested the effectiveness of film therapy through his own experience. As an adult he became bankrupt, addicted to alcohol and drugs, but he got himself out of this state thanks to films.

But he started to use films as therapy after a particular situation that happened to him at work. A patient’s life story reminded Solomon of a film, so he recommended her to see a film. The practice made a lasting impression on the woman and helped her to cope with the problem.

Solomon found that film therapy was more effective if films were chosen in which patients could recognize themselves. This helps people to recognize problems that they did not want to hear about.

You empathise more with someone who is similar (source: Kinorium.com)
You empathise more with someone who is similar (source: Kinorium.com)

Tav Sparks’ Movie Therapy: Movies as a GPS navigator for self-discovery

Psychologist Tav Sparks also believes in the healing power of film. In his book «Cinema Yoga», the author explained how cinema therapy works. Each person has an inner power, which is expressed in their reactions to the world around them. The task of the patient, therefore, is to learn to control his or her emotions and to stop being a victim of what is going on around him or her.

The author sees watching films as a process of self-knowledge, in which, as in a psychotherapist’s appointment, one works on oneself. However, the advantage of film therapy as a method of healing is that film allows you to learn about yourself in an entertaining and playful way. Interesting fact: In his book, Sparks describes in detail how film therapy takes place using an example of how a navigation system works.

Sergey Krasin’s Directed Film Therapy: The Importance of Film Therapists

Sergey Krasin, PhD and psychologist, has long developed film therapy training programmes for teachers, parents and school students. In the course of his work, the author became convinced that treatment with films can be more effective if patients are psychologically prepared beforehand to watch a film and discuss it afterwards. Thus began the story of Sergei Krasin’s method. The author divided film therapy into three equally important stages: work with the film therapist before, during and after watching the film. The task of the therapist is to help the patient mentally adjust to consciously watching the film in order to gain new information about themselves and their difficulties.

Film therapy can help people cope with their difficulties on their own, without the intervention of psychologists or psychotherapists. It is worth remembering, however, that in serious cases this method is best used strictly under the supervision of a specialist.

 

«Stick it»: it’s all our own fault

The new «W-M» crew begins their flight and looks into why sport is simply absurd

Reading time 11 minutes

With autumn moping sweeping the country, it’s high time we turned to energizing and driving films. On this occasion, today we decided to delve into the world of artistic gymnastics and review «Stick it», starring the feisty Missy Peregrym!

Мисси Перегрим с коллегами по фильму (источник: Кинориум)
Missy Peregrym with her film colleagues (source: Kinorium)
Storyline

A woman’s eye

«Stick it» is based on the story of a strong girl with «sports in her blood». But her parents’ divorce and the disgrace of a previous competition discourage her from aspiring to anything, much less a gymnastics career. The new Haley Graham chooses individuality and freedom to be in control of herself and her life rather than «six hours of daily exercise that kills you». Fun friends, BMX freestyle and a fresh breeze in her head. Soon, however, Haley has to face up to the gritty world of gymnastics and her carefully forgotten past again, because otherwise, she’ll face jail time. It’s up to the heroine to rein in her rebellious spirit and learn some important life lessons. What’s really wrong with the world of artistic gymnastics? What does winning depend on, and what is its true value?

Burt Vickerman and Hayley Graham in the gymnasium, still from the film (source: MoviePlay)
Burt Vickerman and Hayley Graham in the gymnasium, still from the film (source: MoviePlay)

But «Stick it» isn’t really about sport. It’s a film about life, about growing up, about finding your values. The main characters of the film are, first of all, ordinary people, with their personal problems, and only then – strong-willed athletes. Haley tries to cope with the resentment of her mother leaving the family, Joanne dreams of going to the prom, and Burt Vickerman struggles with his greed for victories.

A man’s perspective

The plot is interesting in that, if reversed, you get another stand-alone statement. In the exposition, we see a girl (Haley) completely disillusioned with the sport and finding her place in the skateboarding subculture. She sees sport – in this case, gymnastics – through. And it is extremely difficult to argue with her views: sport is indeed traumatic, both physically and mentally. A bizarre set of circumstances, or rather a choice without a choice (in which she is willing to choose prison and the military academy over returning to gymnastics, but her opinion is ignored) forces her to return to sport and take revenge (on herself or on life?). Throughout the film, her beliefs don’t really change. Rather, Hayley acts as a messiah and opens the eyes of other girl athletes, and therein lies her rebelliousness.
Turning the plot around in reverse order, we get a character who is disillusioned with the sport and has found herself in a different occupation and a different society. I don’t claim to know which is better, the original or the reverse, but the second is at least closer to the truth.

What's behind the cheeky shell? (source: Irecommend)
What’s behind the cheeky shell? (source: Irecommend)

Directing

A woman’s eye

«Stick it» is directed by Jessica Bendinger, who is known for writing scripts for films such as, «Bring it on» and «Aquamarine». Jessica is also the scriptwriter of some episodes of the popular TV series «Sex and the City».

Jessica Bendinger with the cast (source: kinomania)
Jessica Bendinger with the cast (source: kinomania)

Bendinger spent several years researching and selecting material on the sport of gymnastics before starting work on the film. She subsequently created a documentary presentation based on them, after which several studios were interested in the project. However, Disney got the rights for the project and so Bendinger made her directorial debut. Jessica thus completed her project for Touchstone Pictures in association with Spyglass Entertainment.
Despite the fact that «Stick it» pretends to be a sports story genre, many critics gave the film low marks precisely because of its poor conveyance of the atmosphere of sports. However, if you look at the film as a whole, you can’t help but enjoy it in terms of music, styling and color correction.

Still from the film, 2006 (source: Kinopoisk)
Still from the film, 2006 (source: Kinopoisk)

The costumes of the gymnasts reflect the inner world and character of each heroine. Haley Graham’s fiery leotard, in which the rebel gymnast performed freestyle exercises at the US championships to driving music, deserves special attention.

Still from the film, 2006 (source: Kinopoisk)
Still from the film, 2006 (source: Kinopoisk)

The musical component of the film is also admirable. The lead song was sung by six-time «Grammy» winner (Missy Elliott), and Mike Simpson, who has written music for such critically acclaimed hits as «Fight Club», «Road Trip» and «Freaky Friday», worked on most of the soundtrack.
It is also worth noting the presence of interesting technical tricks in the film, thanks to which «Stick it» looks with interest and does not lose its dynamism. The school championship scene which is mounted in kaleidoscope style stands out in this regard. All the gymnasts in brightly colored leotards and fast music perform their routines at the same time.

School championships, still from film (source: l2db)
School championships, still from film (source: l2db)

Also very evocative was the introduction scene of the two significant characters in the film, Burt Wickerman and Joanne. The figures of both characters scrolled 360 degrees while information about them appeared on the screen nearby.

A man’s perspective

The film offers aggressive editing in the comedy and action scenes, and conversely, long, even slow-motion shots in the drama scenes, further enhancing the emotional edge of the action. The overall aesthetic, coupled with soundtracks and sound effects, is reminiscent of MTV music videos. Flip phones, BMX bikes, snapbacks all evoke a sense of nostalgia for the early to mid-2000s, the time when the film was released.

Overall impression

A woman’s perspective.

The story may be sagging in terms of sports atmospherics, but «Stick it» is definitely a colorful, stylistic film that’s a pleasure to watch. At the same time, the film is not devoid of meaning; each protagonist has his own drama and questions about himself and his life.

Still from the film, 2006 (source: Kinopoisk)
Still from the film, 2006 (source: Kinopoisk)

The film is really not about sport but about people. Haley Graham tries to understand who is guilty of her failures throughout the whole film. Eventually, the girl realizes that there is no point in looking for those responsible – she has to act because everything depends only on herself. This allows the protagonist to curb her rebellious spirit and gain the courage to take complete control of her life.

Still from the film, 2006 (source: Kinopoisk)
Still from the film, 2006 (source: Kinopoisk)

The film leaves a pleasant aftertaste, brimming with inspiration and hope. The story brings out the universal rule of life: it’s never too late to take matters into your own hands. And it doesn’t matter at all whether the issue is sports, decency or winning. In this respect, it’s a good thing that the subject matter is not limited to sports because this makes «Stick it» more interesting to a wider audience.

Burt Vickerman and Hayley Graham at the US Championships, still from the film (source: MoviePlay)
Burt Vickerman and Hayley Graham at the US Championships, still from the film (source: MoviePlay)

The male perspective

The film, which is announced as a sports drama, maintains a relaxed atmosphere. And though the humor is sometimes based on toilet jokes and stereotypical behavior of the stereotypical characters, you don’t have a desire to switch it off – all the same it is a light film for an evening viewing, preferably in the company of your friends. As for the overall message, it’s clear: if the sport is brutal and meaningless and – since you happen to be there – stay in solidarity with your partners and rivals, and be prepared to take responsibility for your actions. A similar philosophy should be transferred to life. For Haley, it does, as the sport becomes just the backdrop to a central message voiced by the heroine herself: «We are the only ones responsible for everything. That’s the real reality».

 

 

 

Lobster’s adventures

On the merger of the real and virtual worlds in the works of Philip Colbert

Reading time 3 minutes

Actual art is often perceived as the antithesis of the traditional, when the artist breaks with its old forms and patterns and creates something fundamentally new, and — most importantly — consistent with the interests of the modern public. The most unusual means of expression are used now. The more extravagant these methods are, the better: it’s more likely to surprise the viewer. Many art objects in galleries today are perceived by visitors as “divorced” from aesthetic samples of past years. Philip Colbert’s work (by the way, some find similarities between him and Andy Warhol) is another example. This British artist manages to saturate classic painting subjects (such as a hunting scene) with elements of modern reality, recreating their original meanings.

Like a bolt from the blue
Like a bolt from the blue

«I became an artist when I became Lobster», — said Philip Colbert in an interview. Exactly this fictional character in bright pajamas, placed in the center of most Colbert’s paintings, reflects the author’s alter ego. For him, Lobster became a kind of mediator between the real and virtual worlds, which, according to Colbert, today are often mixed and become difficult to distinguish. The influence of the consumer society and, as a consequence, mass culture (one of the main topics for this very artist), which for Lobster turned into a struggle for survival, is ironically played out in many works, which at first sight amaze in their own way with aesthetic randomness and wide color spectrum.

Find your alter ego!
Find your alter ego!

«I believe the duality in my work is expressed primarily in the use of very bright colors — festive, positive and cheerful, which convey positive energy, but with dark, gloomy subtext, scenes of violence, as well as a reflection of the modern cult of consumption and the negative effect that it is having on our planet», — explains the author.

The charming Lobster is at the center of events
The charming Lobster is at the center of events

Colbert boldly mixes time periods and styles, collecting his own cultural code from disparate fragments. It contains dozens of logos of popular brands, faces of recognizable artists of past eras, landscape elements, pop-ups of social networks, and even references to surrealism (for example, Salvador Dali’s elephants in the background of an artwork).

Everything we can imagine is real
Everything we can imagine is real

Lobster Land is a semi-fiictional/semi-real world. An alternative reality, overwhelmed by the possibilities of choosing a wide variety of goods and entertainment for any taste (though first you have to «obtain» it). However, perhaps the most difficult thing for someone who once appeared there, is not to lose his or her head and return to the earth in time!

5 reasons to watch Patrick Melrose

Not recommended for the faint of heart, but still...

Reading time 6 minutes

In 2018, German filmmaker Edward Berger premiered the mini-series «Patrick Melrose», which tells the story of the eponymous hero’s attempts to deal with the traumas of his past and live a life of dignity. The project did not receive an unequivocally enthusiastic response from the audience but was nevertheless extraordinary. This article explains why it’s worth watching.

  1. An atypical role for Benedict Cumberbatch

One of the most in-demand actors, not only in the UK but worldwide, admitted in an interview:

«I think my strength is in my brain, not my muscles. But that doesn’t embarrass me. It is very easy to look clever. It is much harder to play smart. But, because I grew up in high society and went to one of the oldest schools in the world, I have to play asexual sociopathic intellectuals for the rest of my life…»

Benedict Cumberbatch as Melrose Jr.
Benedict Cumberbatch as Melrose Jr.

So Patrick’s eccentric role is an entirely different one. The protagonist claims to be a self-destructive leader in every possible way: alcohol, drugs, promiscuity – the list does not end there. Not every film gives you the opportunity to watch an almost completely demoralized Benedict dancing in a drunken stupor.

  1. Visuals.

«Patrick Melrose» is full of its own aesthetic: in places bright and juicy, like the fruit on the trees that grows outside the luxurious Melrose villa, in places depressing and gloomy, highlighting the spiritual poverty of the individual characters (no spoilers).

Benedict Cumberbatch as Melrose Jr.
Benedict Cumberbatch as Melrose Jr.

The detailed interiors complement the style of the recreated time. The same applies to the choice of locations (the French countryside alone) and the costumes of the characters: together, they create a harmonious picture that is particularly pleasant to look at in natural, warm light.

sun was shining. What else was it supposed to do? - Patrick Melrose
The sun was shining. What else was it supposed to do? – Patrick Melrose
  1. The sound of music

The musical accompaniment to this story also leaves no one indifferent. The retro atmosphere here is not just in the picture, but also in the soundtracks. The pilot episode, for example, is accompanied by the Cat Stevens song «Wild world», as if preparing the viewer for a mental transport to a couple of decades ago. Except that as one gradually delves into Patrick’s childhood and learns details of his interactions with his parents, it becomes difficult to call the nostalgic mood evoked by the music a restful one.

A person can lose their mind because they are experiencing an emotion that they have to suppress. - Patrick Melrose
A person can lose their mind because they are experiencing an emotion that they have to suppress. – Patrick Melrose

The series also has a place for original soundtracks, with emotional responses ranging from anxious and disturbing to melancholy and alienating.

  1. A witty tragicomedy

Patrick’s story is a coherent narrative not only and not so much about the ways in which he destroys his ‘normal’ life, but about the reasons that have made the latter unbearable (primarily mentally). Melrose was born into a well-to-do aristocratic family, but his background and wealth did not make him happy. His mother’s indifference and his father’s unreasonable, perverted cruelty turned little Patrick’s life upside down for many years to come. The relationship within the family is a central theme of Berger’s mini-series, and one which all of us can feel particularly strongly about.

Forgiveness is an important thing, especially when you are forgiven. - Patrick Melrose
Forgiveness is an important thing, especially when you are forgiven. – Patrick Melrose

With each series, the life of the protagonist grows more and more hopelessly detailed.  Nevertheless, his story is presented in an interesting, even amusing and satirical way so that we want to watch it through to the end (even if it is psychologically difficult).

  1. A chance to compare the series’ experience with the books

The plot of the series is based on the series of novels by Edward St. Aubyn, whose work is highly regarded by the performer of the title role. The series of books is called a modern classic, noting the author’s distinctive style with its inherent sincerity, impartiality and irony. It is important to note that the works about Patrick Melrose are largely autobiographical: their idea was inspired by real events in the life of St. Aubyn.

 

Great artists – truth or myth?

Dispelling myths about 5 great painters

Reading time 6 minutes

Art of the turn of XIX-XX centuries – what is it? Great? Breakthrough? Unexpected? Undoubtedly. But the word «different» better describes the art of this period.

The second half of the 19th and 20th centuries gave us many great artists and genres. And individual masters have become tightly associated with their directions in art. Does no one doubts that Kazimir Malevich – Suprematist, and Auguste Renoir – the pioneer of Impressionism?

But there were artists who did not identify themselves with those styles at all, as is commonly believed. Today we will tell you about five of the most famous of them.

Salvador Dali

Salvador Dalí
Salvador Dalí

What is the question? Obviously, he is surreal… however, stop. In fact, the most famous surrealist painter in 1939 was excluded from the group of surrealists, and for the next 53 years of his work he was not the official representative of this direction. From their conflict, by the way, was born the phrase of Dali «I am not a surrealist, I am surrealism!»

Dali discovered his own unique technique – the paranoid-critical method, which differs from the method of the surrealists. And despite the fact that Dali is now considered the greatest representative of Surrealism, for most of his career he formally belonged to a different style.

Edouard Manet

Edouard Manet, «А Bar at the Folies Bergere», 1882
Edouard Manet, «А Bar at the Folies Bergere», 1882

In many sources, Édouard Manet is ranked alongside Claude Monet and the Impressionist company. In fact, Edouard was their predecessor. Of course, Manet communicated with the Impressionists and was interested in their work, but he himself denied any involvement with this style. On the contrary, throughout his career Manet strove for an official professional appraisal – that is, the recognition of the Salon, which the Impressionists opposed. And Manet never even once exhibited with them.

Edvard Munch

Edward Munch «The Scream», 1893
Edward Munch «The Scream», 1893

Next on our list is the author of the famous «The Scream» and other masterpieces. The direction of the artist, it would seem obvious – expressionism. But no! Expressionism evolved much later and independently of Munch. Meanwhile, the Norwegian master the young expressionists considered the ancestor of the direction and were inspired by his work.

But Munch himself created under the influence of Symbolism – a style of which he was a contemporary.

Frida Kahlo

Frida Kahlo (years of life: 1907-1954)
Frida Kahlo (years of life: 1907-1954)

The Mexican artist was considered by her contemporaries to be a Surrealist (particularly André Breton). But Kahlo herself categorically denied it (although she actively exhibited with the surrealists). She said that she «painted only her own reality and was not into fantasies». Plus Kahlo had no special education, and in combination with her formal features her work is referred to as the direction of naive art.

Bonus

Leonardo da Vinci's drawings: Portrait of a Man in Red Chalk (left) and Vitruvian Man (right)
Leonardo da Vinci’s drawings: Portrait of a Man in Red Chalk (left) and Vitruvian Man (right)

Leonardo da Vinci – who was he?

The author of «Mona Lisa», «Vitruvian Man», «The Last Supper» and many other masterpieces which everyone knows for sure. However, the master never positioned himself as an artist. In the Renaissance, science and art were two sides of the same coin, and an outstanding man had to prove himself in different fields. Leonardo da Vinci referred to himself not as an artist but as an engineer (for example, in his resume, which he sent to the Duke of Milan in 1482). Another indication that painting was not his main occupation is how few paintings he painted.

Of course, the boundaries of styles in art are very conditional – everything is adaptive and subjective, each work of art is unique and combines many elements. But we have tried to dispel 5 common myths about well-known artists, based on generally accepted norms.

All that is known about the 2021 Grammys

Nominees, scandals, date, and new records

Reading time 5 minutes

The Grammy is the most prestigious music award in the world. Each year the National Academy holds an award ceremony. A jury of producers, sound engineers and musicians award the artists by voting. Each musician dreams about gaining at least a Grammy nomination. Here’s what you need to know about the 63rd Awards.

When and where?

The awards ceremony will be on 31of January at the Staples Center in Los Angeles. It has been held there for 40 years, since the beginning of its broadcasting. It’s not yet clear what format the event will take: it all depends on whether the coronavirus situation in the U.S. worsens. «We will make a decision about the audience and the carpet closer to the date,» the Grammy website says. In addition, the names of the presenters and performing artists are unknown.

55th Grammy Awards, 2013

Beyoncé got the most nominations.

After the «Black is King» album released in July of this year the singer got 9 nominations. Now Beyonce has 79 nominations and 24 statuettes. If she wins 8 more, it will be the record-breaking quantity of Grammys. In addition to Beyonce Dua Lipa (5) and Billie Eilish (4) lead the way in the number of nominations.

A still from Beyoncé’s visual album «Black is King» 2020

BTS’s first serious nomination

BTS is a Korean boys band that continues to break records and conquer the West. The guys finally received Academy recognition and a nomination for «Best Pop Duo/Group Performance» for their song «Dynamite». Their hit topped the Billboard Hot 100 music chart for two weeks. BTS will compete for the statuette with other pop stars: Justin Bieber, Lady Gaga and Taylor Swift.
The band did not receive a nomination for «Best Album», although their release «Map of the Soul: 7» was recognized as the best-selling album in the first half of 2020.

BTS on the carpet at the 62nd Grammy Awards, 2020

The Weeknd vs. the Grammys

This year’s announcement of nominees was not without scandal. The Weeknd did not receive any of the nominations and accused the Academy jury of corruption. There really is the reason for doubt: the album by Abel Tesfaye (The Weeknd’s real name) exploded all the charts and received critical acclaim. It’s all the more strange that the singer’s work has been ignored.
Abel shared his thoughts on his Instagram page. «The Grammys are still corrupt. You owe me, my fans and the industry in general», he wrote. Drake, Ariana Grande and Halsey supported the performer and agreed with his words

The Weeknd’s «After Hours» album cover, 2020

Russians in the West

Two musicians from Russia received nominations at once. Pianist Daniil Trifonov will compete for the award for «Best Solo Instrumental Classical Music Work» for his performance of Rachmaninov. The second, conductor Maxim Emelyanychev, was in the «Best Opera Recording» category. Leonid Agutin, who originally applied for five categories, received no nominations after the Academy vote.

Daniil Trifonov was nominated in the category «Best Classical Instrumental Solo Work»